RecklessGames has been founded by me (David Magenheim) in 2017.
I am focused on developing smaller indie games I like and love on various platforms like Steam or Google Playstore.
My biggest project yet is C.Q.C. - Close Quarters Combat on which i worked almost for 2 years until now and i can't wait seeing gamers playing this game!
I am very experienced with Unreal Engine 4. I started to work with it as soon as it was released (before it was UE3). I also worked with the Source Engine, the Cryengine, the Goldsource Engine (Half-Life 1) and the HPL2 Engine (Amnesia).
Other Software i use:
I am working in the games industry since 2008. My focus is to develop smaller indie games i like and love with a deep focus on you, the gamer.
I am a huge gamer myself and very experienced when it comes to FPS, RTS and Survival games.
To be always up to date i'm still playing all the interesting titles of other genres and i'm monitoring the games industry constantly.
Just to name a view: